Tuesday, 31 August 2010
vanquishing tips
Monday, 30 August 2010
more thoughts... (plans?)
kotaku review of demo
I decided to dedicate the rest of my time to simpler pursuits. Grabbing a bag of feed, I fed a nearby cow, which caused someone to say, "The cow thanks you. I thank you. Beef-eaters everywhere thank you." Cute!
I pick up a watering can and water crops, causing them to spring to life. Watering the cows does nothing. Watering fellow players doesn't do anything either, but I spend a good five minutes doing it anyway.
I spent my last few minutes with the game wandering over to a city wall infested with harpies. There was a mission there to defeat them, but I just wanted to explore this beautiful new world, reach great heights, and then jump off.
I survived the fall, but have great hopes for magnificent falling deaths in the future.
leveling up
name this profession
wiki - you've done it again
Saturday, 28 August 2010
A few thoughts
I'm hoping xyla can be a Mesmer sylvari. Other that that, I might have to wait and see.
From what they've said, I imagine that mesmers may play more support with inspiration being about inspiring all around them not just themselves.
Friday, 27 August 2010
mini-games!
find your city
One of those is your home region. Everyone gets their own (like hall of monuments). But... the people who move in and the way it looks is shaped by the way you play the game!
Cool hey?
Thursday, 26 August 2010
Necromancer!!
Wednesday, 25 August 2010
yeah i'm a nerd
GW2 Dye system...
it's a gas
Microtransactions will be properly introduced in Guild Wars 2 enabling players to purchase in-game items with real money, though this won’t be mandatory. This system works with a lot of games, though some like Need for Speed world require a minimum purchase to get the most out of the game. It’s a good model for people who want to play MMORPGS more casually, rather than those who play constantly because they have a subscription.
Thursday, 19 August 2010
and the fourth class is...
first 5 skills
Wednesday, 18 August 2010
need a monk... not anymore
10 out of 10 Australia!
the pen is mightier than the sword... but what about 2 swords!!!
this article says:
One of the things that became apparent early in the development of Guild Wars 2 was that we needed a diverse set of weapons to support our skill system. The full list of standard wieldable weapons in Guild Wars 2 is as follows:
One-Handed: Axe, dagger, mace, pistol, scepter, and sword.
Two-Handed: Greatsword, hammer, longbow, rifle, shortbow, and staff.
Offhand only: Focus, shield, torch, and warhorn
each weapon comes with skills attached by the sounds of things - 5 for a 2 handed weapon, 3 for main hand, 2 for offhand - and i think some of the one handed can be used in off hand - 2 swords for example, and the rather obvious 2 daggers
more on skills etc later
wooo!!